Prejudice System

The 16h Century, for all its enlightenment, was a pretty dark age for diversity. Uncontrolled slavery, rampant xenophobia, ingrained misogyny... All of them and more were part of the different cultures.

To reflect this fact, we have introduced an optional prejudice system (you do not have to use it, if you don’t feel comfortable about it). In it, each player will have the Prejudiced Trait during Character Creation. The GM will at all times be able to trigger  this trait to test the characters against their inner demons.

As the campaigns advance and players bond with each other, they will be able to increase their Tolerance Skill and get rid of their prejudices one by one, becoming better people in the process.